Categories
game design

2d and 3d metroidvanias

image

So about a year ago, I completed Dark Souls for the first time. It was amazing, as a whole. The level design was fantastic, as well as difficulty. It is, in very many ways, a “Metroidvania” game. It has inspired me to pursue the adaptation of some of its mechanics, albeit modified, into a 2D platformer.

Continue reading…

Leave a Reply

Your email address will not be published. Required fields are marked *